UX design is a thing/process that focusses on the wants and needs of the user, their experiences with products, and how those experiences influence the user. That is the definition I settled and agreed upon in my last blog post. That’s all fine and dandy but it doesn’t give me much to work with mentally too be frank with you. So, in this post I would like to explore this a little more. Specifically, I’d like to focus on what the wants and needs of the user could be and before I can look at that I need to define what a user is. Personally, I define a user as anyone who uses the product. This means for example that someone who drinks out of a carton of milk is a user of that carton of milk. Kind of a weird example but I hope you catch my drift. Milk drinker This user might not only drink out of a carton of milk but might also pour milk out of the carton into a mug/glass/cup/etc. This will not stop them from being a user. It will be them using the carton differently. These differen...